Our Client is an innovative global provider of modern, scalable media and entertainment technology solutions to operators.
Software Engineer - Media Team
Job Description
- Develop a hardware-independent software stack based on various SoC SDK, which empowers next generation 4K HDR and Android products
- Third party software integration (OTT, service quality, streaming technologies)
- Dealing with various video/audio codec, streaming technologies (e.g. HEVC, VP9, MPEG-DASH, HLS) and networking protocols (e.g. RTSP, RTP, UDP)
- Dealing with commercial-grade DRM technologies (e.g Microsoft PlayReady, Widevine) integrations
- Multi-threaded real-time application development using C/C++ on POSIX systems
- System-wise performance analysis and improvement
- Build system maintenance and enhancement
Requirements
- University degree/Associate degree in CS/CE/EE/IE or equivalent
- Proficient in C and C++ programming
- Experience in Linux embedded system programming
- Experience with the following will be a plus:
- Bash shell script
- Operating systems concepts
- GNU Make
- Video codec and streaming technologies
- Knowledge of cryptography, content protection technologies
- Android platform technologies
- Agile software development paradigm
Proficient in written and spoken English - Approachable, confident in dealing with people at all levels and specialisms
- Proactive, and always show "can do" attitude
- Self-starter - must be able to take on responsibility, manage themselves and their workload when left alone and adapt well if priorities change
- Able to cope with a varied and busy workload and fast pace of customer requirements and technology change
- Good team player